soldier in camo in gray zone warfare
Image via Madfinger Games

Will Gray Zone Warfare ever have microtransactions?

Not right now, but it's not off the table.

When Gray Zone Warfare was first released, players immediately fell in love with its🏅 gameplay loop, and the development team’s dedication to its vision and roadmap is part of why they keep coming back for more.

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When it was initially released, Gray Zone Warfare didn’t have microtransactions, and for a good reason. Developer Madfinger Games was clear that this is a premium game and won’t be propped up by microtransactions or move to a free-to-play model. However, according to details that emerged after launch, the game could one day get microtransactions, but they’ll buck the trend that titles like Fortnite and Call of Duty have set.

Will Gray Zone Warfare ever have microtransactions?

Gray Zone Warfare
Image via Madfinger games

At the time of writing, there’s no confirmation that Gray Zone Warfare will ever have microtransactions. However, in an interview with , Madfinger Games’ Rick Lagnese explained, “We’ve said from the beginning that we’re not going to do microtransactions in the way that you’d normally look at it. If we do and we do something with cosmetics, the boss wants to do it with 100% donations. Donate to charities – this is not going to be for the profit of the company. He really has a heart.”

While this is absolutely not confirmation that the game will ever have microtransactions, it does show there’s a plan for them if they ever happen. As stated above, 100% of the profit from any cosmetics sold would go to charity. So this means that if Gray Zone Warfare were to get microtransacꦜtions, it would likel🌳y be for cosmetics.

Why doesn’t Gray Zone Warfare have microtransactions?

Gray Zone Warfare lagging
Image via MADFINGER Games

The reason Gray Zone Warfare doesn’t have microtransactions at the time of writing is that Madfinger Games doesn’t want to put them in. Since launch, the lack of microtransactions has been listed in the game’s , which makes a clear point that because fans have paid for the game, the developer isn’t going to charge them for additional cosmetic content in a free-to-play model.

I don’t know the reasons Madfinger Games is so against microtransactions, but it may have something to do with the public perception of them. I know I’ve had my fill of free-to-play games, and I’ve seen plenty of discussions arise online when premium games like Call of Duty include them.

Considering it launched in early access, Madfinger Games probably just wants to develop its game and make an experience players enjoy while it has a large player base instead of pushing for more sales from fans who have already invested money and♋ time into the game.


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Jamie Moorcroft-Sharp
Jamie is a Staff Writer on Destructoid who has been playing video games for the better part of the last three decades. He adores indie titles with unique and interesting mechanics and stories, but is also a sucker for big name franchises, especially if they happen to lean into the horror genre.