{"id":103236,"date":"2012-04-11T21:30:00","date_gmt":"2012-04-12T01:30:00","guid":{"rendered":"https:\/\/jbsgame.com\/sfxts-mega-man-went-through-quite-the-design-evolution\/"},"modified":"2012-04-11T21:30:00","modified_gmt":"2012-04-12T01:30:00","slug":"sfxts-mega-man-went-through-quite-the-design-evolution","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/sfxts-mega-man-went-through-quite-the-design-evolution\/","title":{"rendered":"SFxT’s Mega Man went through quite the design evolution"},"content":{"rendered":"
We’ve all had a hearty laugh at Street Fighter X Tekken<\/em>‘s take on the Blue Bomber — part homage and part caricature. For better or worse, people will be talking about fat, middle-aged Mega Man for years to come. Still, how exactly did the artists settle on such a bizarre look for one of gaming’s most noticeable icons?<\/p> When Inafune still worked at Capcom, he suggested a more “unique” look for Mega’s inclusion in SFxT<\/em>. The artists submitted various concepts, many (or perhaps all) of which were collected in Street Fighter X Tekken Artworks<\/em><\/a>, a book available in Japan. In that massive tome, we learn that not only did Mega go through a few wardrobe changes, he also got aged up and down numerous times.<\/p> In the photos below, we see variations of Mega’s gold-blue costume as well as one modeled more after his traditional outfit. There’s also a “bad box art” design that looks more like X in gold armor. Then there are the teenage designs, including one that turns his armor into a hoodie. To top it all off, Roll underwent a few revisions as well.<\/p> It’s amazing how wildly different things could have turned out. Is there any design among these that you would have preferred?<\/p>