{"id":129072,"date":"2012-06-05T11:30:00","date_gmt":"2012-06-05T15:30:00","guid":{"rendered":"https:\/\/jbsgame.com\/e3-experiencing-the-open-world-of-sleeping-dogs\/"},"modified":"2012-06-05T11:30:00","modified_gmt":"2012-06-05T15:30:00","slug":"e3-experiencing-the-open-world-of-sleeping-dogs","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/e3-experiencing-the-open-world-of-sleeping-dogs\/","title":{"rendered":"E3: Experiencing the open world of Sleeping Dogs"},"content":{"rendered":"
Up until now, Square Enix and developer United Front Games have shown off very enclosed, focused areas of Sleeping Dogs<\/em><\/a>. So it was about high time they finally let the press loose on the city of Hong Kong in its full open-world sandbox goodness.<\/p> In this case, we were thrown into the game right near the start, about five missions in. Main protagonist Wei Shen is an undercover cop trying to take out the Triads from within. As this was the beginning of the game, he’s still a pretty a low-level thug working his way to the top, trying to make a name for himself and get in deeper.<\/p>