{"id":176591,"date":"2015-12-10T21:30:00","date_gmt":"2015-12-11T02:30:00","guid":{"rendered":"https:\/\/jbsgame.com\/tripwire-interactive-talks-killing-floor-2-on-ps4\/"},"modified":"2015-12-10T21:30:00","modified_gmt":"2015-12-11T02:30:00","slug":"tripwire-interactive-talks-killing-floor-2-on-ps4","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/tripwire-interactive-talks-killing-floor-2-on-ps4\/","title":{"rendered":"Tripwire Interactive talks Killing Floor 2 on PS4"},"content":{"rendered":"
I guess this one slipped by me during PlayStation Experience. Tripwire Interactive is starting to produce videos about Killing Floor 2<\/em>‘s PlayStation 4 port. It’s still off in the distance, but it’s a good sign that they’re starting to talk about the this officially since there’s been relative radio silence since the port’s announcement<\/a>.<\/p> While at PSX, I took a look at the game running on the PlayStation 4, and it’s shaping up nicely. The framerate isn’t locked right now so it’s in the range of 20-60, but it’s still being optimized. I’ll probably stick to the PC version, but I’m curious to see if there will be Sony-exclusive characters. I’d like to shoot Zeds as Nathan Drake, please.<\/p> Oh, and the best part of this is Tripwire’s vice president Alan Wilson’s incredibly dark eyebrows. Enjoy.<\/p> <\/iframe><\/p><\/p>","protected":false},"excerpt":{"rendered":"","protected":false},"author":47,"featured_media":176588,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"article_type":"","gamurs_wordpress_blocks_hide_tags":false,"_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"\"\"","apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false},"categories":[1,97,101,198],"tags":[214,3783,8345,109,223,1061],"internal-label":[],"invoiceable_action":[],"article_type":[],"coauthors":[{"id":47,"display_name":"Zack Furniss","user_login":"Zack Furniss","user_nicename":"zack-furniss"}],"acf":[],"yoast_head":"\n