Rez Infinite<\/em> has mysterious new content.<\/p> To date, Enhance Games has said little if anything about the game’s new zone, “Area X,” but we have a concept art mock-up, shown above, and a couple seconds of footage, shown at the end of this trailer.<\/p>
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The anticipation is killing me! Over the weekend at PAX West in Seattle, I did my best to get more details about Area X out of Mizuguchi-san. Lately, he’s been splitting his time between Rez Infinite <\/em>and Lumines: Puzzle & Music<\/em>, which just released worldwide for mobile devices. The latter game was the main focus of the interview appointment, but he was able to share a few surprising remarks.<\/p> “I cried many times,” he said of Rez Infinite<\/em>‘s new area, leaving the rest to our imagination. “This is kind of a new experiment [combining Rez <\/em>with VR]. It’s a much higher experience.”<\/p> Mizuguchi-san said that it has been “very fulfilling” working on Rez <\/em>with the new technology, which seems to me to be an ideal fit for a game so focused on creating a connection between music and player. The immersion of VR is only going to strengthen that bond.<\/p> “I have a pretty good amount of confidence that this is the right thing for Rez<\/em>,” he said. “I need your reaction. I need your feedback! Especially from people who know Rez <\/em>as it is.”<\/p> That’ll have to wait, though. There’s just over a month left to go before Rez Infinite <\/em>hits PS4. As for Xbox One and PC players, I don’t have any news to report there, but I did bring up Rez HD<\/em>, which saw an Xbox 360 release back in 2008. Will it become backward compatible on Xbox One? “He has been approached by Microsoft,” I was told through a translator, “[but] we don’t have a final answer or anything.”<\/p><\/p>","protected":false},"excerpt":{"rendered":"","protected":false},"author":10,"featured_media":189893,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"article_type":"","gamurs_wordpress_blocks_hide_tags":false,"_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"\"\"","apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false},"categories":[1,252,101],"tags":[482,662,1484,847,10998,2083],"internal-label":[],"invoiceable_action":[],"article_type":[],"coauthors":[{"id":10,"display_name":"Jordan Devore","user_login":"Jordan Devore","user_nicename":"jordan-devore"}],"acf":[],"yoast_head":"\nRez Infinite's Area X made creator Tetsuya Mizuguchi cry 'many times' – Destructoid<\/title>\n \n \n \n \n \n \n \n \n \n \n\t \n\t \n\t \n \n \n \n \n