{"id":248659,"date":"2020-03-09T12:00:00","date_gmt":"2020-03-09T16:00:00","guid":{"rendered":"https:\/\/jbsgame.com\/mobile-monday-castlevania-symphony-of-the-night-sticky-terms\/"},"modified":"2020-03-09T12:00:00","modified_gmt":"2020-03-09T16:00:00","slug":"mobile-monday-castlevania-symphony-of-the-night-sticky-terms","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/mobile-monday-castlevania-symphony-of-the-night-sticky-terms\/","title":{"rendered":"Mobile Monday: Castlevania: Symphony of the Night, Sticky Terms"},"content":{"rendered":"
What is an app? A miserable pile of microtransactions.<\/h2>\n
A year ago, hearing a beloved game from my youth was getting ported to mobile would have only extracted an unenthusiastic groan from me. Classic console games are meant to be played with controllers and no amount of touchscreen buttons can replace the tactile feedback of a real button. Today, getting those old titles ported to iOS and Android is something that excites me, because with full controller support on both devices, there is a lifetime’s worth of excellent titles waiting to be discovered by a new generation of players. And what better way to start them off than with one of the all-time greats.<\/p>\n
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Castlevania: Symphony of the Night<\/em><\/strong> Developer: Konami<\/strong> Available On: Android, iOS<\/strong><\/p>\n
There really isn’t much to say about Castlevania: Symphony of the Night<\/em> that hasn’t been said with every rerelease or port that’s been put out to market over the last 23 years. It’s one of the greatest games ever made, a brilliant combination of the Castlevania<\/em> mythos and setting with the tried-and-true exploration gameplay made famous by Metroid<\/em>. This game is the reason people on Twitter argue about the term “metroidvania.”<\/p>\n