{"id":298540,"date":"2021-12-01T19:00:15","date_gmt":"2021-12-02T01:00:15","guid":{"rendered":"https:\/\/jbsgame.com\/?p=298540"},"modified":"2021-12-01T19:51:25","modified_gmt":"2021-12-02T01:51:25","slug":"chill-building-sim-townscaper-now-playable-free-in-browser","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/chill-building-sim-townscaper-now-playable-free-in-browser\/","title":{"rendered":"Chill building sim Townscaper is now playable in browsers"},"content":{"rendered":"

For the architect on the go<\/h2>

Townscaper<\/em> is one of those projects I’ve casually followed on social media since it was in early development, and man has it come a long way. It looks relatively simple at first glance, but from what I know of game development, it’s an incredibly impressive undertaking to get procedural generation running so smoothly and looking so good, especially for only one guy.<\/p>

The creator in question, Oskar St\u00e5lberg, took to Twitter today to announce that his project would now be available to play right in your browser<\/a>, as Townscaper<\/em> had previously become available on Steam, Nintendo Switch, Android, and iOS earlier this year<\/a>. Even better, it’s completely free! When trying to new version of the game, some were surprised to find that the browser version is almost identical to the full one, the only difference being the grid on which you can build your town is smaller.<\/p>

Oh. What's this?<\/p>

A free Townscaper web demo, playable straight in the browser: https:\/\/t.co\/yuiioimXGg<\/a><\/p>

\ud83d\udd4a\ufe0f\ud83d\udca6\ud83c\udf0a\ud83c\udfe1\ud83c\udfe4\u26ea\ufe0f\ud83c\udfe4\ud83c\udfe1\ud83c\udf0a\ud83d\udca6\ud83d\udd4a\ufe0f pic.twitter.com\/Hg0f187xsb<\/a><\/p>

— Oskar St\u00e5lberg (@OskSta) December 1, 2021<\/a><\/p><\/blockquote>