{"id":312756,"date":"2022-03-17T13:30:50","date_gmt":"2022-03-17T18:30:50","guid":{"rendered":"https:\/\/jbsgame.com\/?p=312756"},"modified":"2022-03-17T12:55:49","modified_gmt":"2022-03-17T17:55:49","slug":"monaco-2-whats-yours-is-mine-sequel-reveal-trailer","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/monaco-2-whats-yours-is-mine-sequel-reveal-trailer\/","title":{"rendered":"Co-op heist sim Monaco: What’s Yours is Mine is getting a sequel, Monaco 2"},"content":{"rendered":"

You son of a…. I’m in.<\/h2>

The heist is back on. Pocketwatch Games has announced that it’s working on a sequel to 2013’s Monaco: What’s Your is Mine<\/em>, dubbed simply\u00a0Monaco 2.<\/em><\/p>

The new\u00a0Monaco\u00a0<\/em>will still be a co-op heist simulator, with players taking on well-guarded levels in search of precious plunder. The first major change-up for\u00a0Monaco 2\u00a0<\/em>is that it’s 3D. While the original\u00a0Monaco\u00a0<\/em>was a top-down affair,\u00a0Monaco 2\u00a0<\/em>will be fully 3D, opening up potential for entering buildings via the Z-axis.<\/p>

<\/iframe><\/p>

In the first dev log<\/a> for the sequel, Pocketwatch goes into more differences. The levels in\u00a0Monaco 2\u00a0<\/em>will be procedurally generated, in order to keep players on their toes and adapting to every new situation.<\/p>

Composer Austin Wintory is also set to score the game. The first hint of it, spotlighted in the\u00a0Monaco 2<\/em> dev log, sounds just like a heist-in-progress in a very good way.<\/p>

Monaco: What’s Yours is Mine<\/a>\u00a0<\/em>was a bit of a hidden gem on PC and Xbox Live Arcade. It was a co-op heist simulator, full of rapidly evolving chaos and different job roles to change up gameplay. It feels like ages since the first time I broke through a window and set off every alarm.<\/p>

Pocketwatch went on to develop the interesting animal-centric RTS\u00a0Tooth and Tail<\/em><\/a>, which put a quirky spin on strategy games. Now they’re back in the heist game, and with a sequel, this\u00a0<\/em>could be a chance for this team to really showcase what shined about the original. I mean, I’m always in for a heist. We’re stuck waiting on updates for now, but you can wishlist Monaco 2\u00a0<\/em>on Steam here<\/a>.<\/p>","protected":false},"excerpt":{"rendered":"","protected":false},"author":808,"featured_media":312768,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"article_type":"","gamurs_wordpress_blocks_hide_tags":false,"_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"\"\"","apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false},"categories":[1],"tags":[19798,19844,19112],"internal-label":[],"invoiceable_action":[],"article_type":[],"coauthors":[{"id":808,"display_name":"Eric 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