{"id":320950,"date":"2022-05-09T17:00:35","date_gmt":"2022-05-09T22:00:35","guid":{"rendered":"https:\/\/jbsgame.com\/?p=320950"},"modified":"2022-05-12T14:09:00","modified_gmt":"2022-05-12T19:09:00","slug":"dead-space-remake-art-stream-may-12-lighting-environments-characters-vfx","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/dead-space-remake-art-stream-may-12-lighting-environments-characters-vfx\/","title":{"rendered":"This week’s Dead Space remake stream is all about art"},"content":{"rendered":"
You might not be in the habit of showing up for occasional behind-the-scenes Dead Space<\/em> remake streams, but it might be worth your time to poke your head in later this week. The next developer stream \u2014 scheduled for 10:00 a.m. Pacific on Thursday, May 12<\/strong> \u2014 will be a look at the art of Motive Studio’s Dead Space<\/em><\/a> remake for PC, PS5, and Xbox Series X\/S.<\/p> As a general topic, “art” sure covers a lot of ground \u2014 so what can we expect from Thursday’s Twitch<\/a> and YouTube<\/a> stream? According to the developers, they’ll be covering the game’s “lighting, environments, characters, VFX, and more<\/strong>.” Still broad, I know!<\/p> <\/iframe><\/p> Following a prior Dead Space<\/em> remake stream, Motive went back and adjusted the audio<\/a> of Isaac Clarke’s iconic, pry-it-from-my-hands Plasma Cutter to better match the tool’s original “feel,” and the Pulse Rifle was made to sound “a bit more chaotic.”<\/p> These “early look” streams are a chance for community feedback, in other words. And for a remake of a beloved game that holds up as well as Dead Space<\/em> still does, you better believe fans have plenty of opinions to share about any perceived discrepancies.<\/p> Some players are still questioning the need for a remake, and part of Motive and EA’s job going into 2023 will be convincing as many people as possible that this will be a worthwhile effort. I’m personally excited about the possibility of being scared in new ways. You go through a scary game enough and you start to see its inner workings \u2014 eventually, the illusion can shatter. While it’s still “great,” it’s less… potent. I always associate this series with menacing rooms<\/a> you just know<\/em> are gonna be overwhelming once you step far enough inside. I’m ready to be super stressed out all over again.<\/p> Still a work-in-progress<\/h2>