{"id":336206,"date":"2022-07-24T14:00:13","date_gmt":"2022-07-24T19:00:13","guid":{"rendered":"https:\/\/jbsgame.com\/?p=336206"},"modified":"2022-07-24T13:21:06","modified_gmt":"2022-07-24T18:21:06","slug":"bright-memory-infinite-switch-impressions","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/bright-memory-infinite-switch-impressions\/","title":{"rendered":"Bright Memory: Infinite works better on Switch than I thought it would"},"content":{"rendered":"

Still kind of shines, just not that bright<\/h2>

Bright Memory: Infinite<\/em> has been a game I\u2019ve admired from afar since word of it first dropped a couple of years ago. The idea that a single person was developing an action shooter that looked like it could belong to a AAA developer was intriguing, if only for what it said about the future of indie development. Each new trailer contained a myriad of potential, and the purchasable prelude<\/a> did enough to paint a portrait of possibilities for the final product.<\/p>

Unfortunately, most of the possibilities were never met. Bright Memory: Infinite<\/em><\/a> sputtered out of the gate with middling reviews that focused on its limited scope, bugs, and an exceptionally short playtime. While I\u2019d argue most would agree it was an impressive attempt, its final release still didn\u2019t feel like a full game. Rather, it came across like yet another prelude to something even bigger.<\/p>

\"Bright<\/p>

While there may be more on the horizon with Bright Memory<\/em> from FYQD Studio, Infinite<\/em> is sticking around with current-gen hardware ports. Priced at $20, the game is now available for PS5, Xbox Series X|S, and Nintendo Switch. All three versions of the game come with the DLC that was sold separately for the PC version, as well as the following features:<\/p>