{"id":341841,"date":"2022-08-26T13:00:26","date_gmt":"2022-08-26T18:00:26","guid":{"rendered":"https:\/\/jbsgame.com\/?p=341841"},"modified":"2022-08-26T12:49:11","modified_gmt":"2022-08-26T17:49:11","slug":"last-of-us-part-i-dialogue-haptic-audio-feedback-dualsense-controller","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/last-of-us-part-i-dialogue-haptic-audio-feedback-dualsense-controller\/","title":{"rendered":"The Last of Us Part I accessibility features include letting players ‘feel’ dialogue through the DualSense"},"content":{"rendered":"

Feel the emotion<\/h2>

The Last of Us Part I<\/em> hits next week, and today Naughty Dog showed off the accessibility features included in the remake. Among them is a pretty fascinating new feature for deaf players. It plays dialogue through the PlayStation 5’s DualSense, letting players “feel” the delivery of dialogue.<\/p>

Over on the PlayStation Blog<\/a>,\u00a0The Last of Us Part I <\/em>game director Matthew Gallant discusses some of the new accessibility features the team has developed. The DualSense dialogue tool started out as a prototype, in fact. And during playtesting, the team at Naughty Dog found it to be really successful. The feature, when toggled on, plays dialogue through the PS5 DualSense controller via haptic feedback.<\/p>

“That way a deaf player can feel the way a line is delivered, can feel the emphasis, along with the subtitles to give some sense of how that line is delivered,” said Gallant.<\/p>

<\/iframe><\/p>

Another new feature the team has is audio description for cinematics. Naughty Dog partnered with Descriptive Video Works, a service that works in TV, movies, and game trailer, to integrate audio description into cutscenes and across all localized languages.<\/p>

Easing access<\/h2>

Alongside the new tools,\u00a0The Last of Us Part I <\/em>also features a ton of the accessibility features seen in\u00a0Part 2<\/em>. This includes vision accessibility, with tools like High Contrast Display and HUD scaling. Hearing accessibility tools are also available, adding subtitle names and direction, as well as pick-up notifications and awareness indicators.<\/p>

It’s nice to see Naughty Dog carry on with these features into future games.\u00a0The Last of Us Part II\u00a0<\/em>was recognized<\/a> for its accessibility features. It’s cool to see developers to continue building on and prototyping new features that can only help more people<\/a> engage with their games.<\/p>

The Last of Us Part I\u00a0<\/em>hits PlayStation 5 on September 2, 2022.<\/p>","protected":false},"excerpt":{"rendered":"","protected":false},"author":808,"featured_media":328701,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"article_type":"","gamurs_wordpress_blocks_hide_tags":false,"_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"\"\"","apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false},"categories":[1],"tags":[20213,1309,19664,446,217,19116,19555,19121,21444],"internal-label":[],"invoiceable_action":[],"article_type":[],"coauthors":[{"id":808,"display_name":"Eric 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