Mario Kart Live<\/em>.<\/p> Stunt mode is where I spent most of my time<\/h2> Stunt mode is the other core focus of the game, which is basically just “messing around for points.” It’s also the thing my kid loves the most. As a model “free play” game type you’re able to try out all sorts of weird jumps and track layouts: you don’t even need to set up the gates at all.<\/p>
It’s a great place to train and try out drifting and burning out properly, and you’ll earn levels\/experience for doing it. Velan was really savvy to add this mode in, as I tend to oscillate between blowing off some steam on a lazy weekend evening with stunt mode and trying to make actual progress. Again, all of it leads to unlocks, so it’s not wasted time either way if you’re progression-oriented.<\/p>
I wasn’t able to test out multiplayer pre-launch (because I only had access to one car, and couldn’t find anyone online). But the inclusion of these at all will clearly extend the game’s longevity in our house, especially with online play on the table.<\/p> Screenshot by Destructoid<\/figcaption><\/figure> If you were on the fence about Mario Kart Live<\/em>, IP aside, Rift Rally<\/em> is a more fully featured game<\/h2> Obviously, some folks are going to get a lot of joy out of Mario Kart Live<\/em> because of the sights and sounds of the\u00a0Mario<\/em> IP alone. I get it! The pitch probably sold itself, as the entire concept of\u00a0Mario Kart<\/em> in real life is fun on paper all the way to practice.<\/p> Yet, Hot Wheels: Rift Rally<\/em> uses everything the team learned from their prior project to keep you playing a bit longer; which is something you want<\/em> from a game that costs $100+ and requires a toy to function. We’ll definitely be alternating between this and\u00a0Mario Kart Live<\/em> in the future, skewed toward digging into Rift Rally<\/em> has to offer.<\/p> [This review is based on a retail build of the game provided by the publisher. 8.5\/10]<\/sub><\/p>","protected":false},"excerpt":{"rendered":"","protected":false},"author":8,"featured_media":371565,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"article_type":"","gamurs_wordpress_blocks_hide_tags":false,"_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"\"\"","apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false},"categories":[1],"tags":[20072,294,19116,19156],"internal-label":[],"invoiceable_action":[],"article_type":[],"coauthors":[{"id":8,"display_name":"Chris Carter","user_login":"Chris Carter","user_nicename":"chris-carter"}],"acf":[],"yoast_head":"\nReview: Hot Wheels: Rift Rally<\/title>\n \n \n \n \n \n \n \n \n \n \n \n\t \n\t \n\t \n \n \n \n \n