{"id":392956,"date":"2023-07-21T15:00:57","date_gmt":"2023-07-21T20:00:57","guid":{"rendered":"https:\/\/jbsgame.com\/?p=392956"},"modified":"2023-07-21T13:41:30","modified_gmt":"2023-07-21T18:41:30","slug":"by-the-wayside-mischief-makers-retro-n64","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/by-the-wayside-mischief-makers-retro-n64\/","title":{"rendered":"Mischief Makers on N64 is a wonderfully chaotic cluster of incohesive concepts"},"content":{"rendered":"
When I was a kid, trying out different games for my new-fangled N64, I didn\u2019t know what to make of Mischief Makers<\/i>. Games like Pilotwings 64<\/i> were blowing my mind with their explorable 3D worlds, and here was a completely 2D game that didn\u2019t even use the analog stick. Beyond that, though, its aesthetic was like something I had never seen, and nothing about it made any sense to my young mind. I don\u2019t think I made it far during that rental period.<\/p>
Then, in college, I had a friend who adored Mischief Makers<\/i> and gave me an entirely new perspective on the game. It still made no sense to me. It makes no sense to me now. I love the developer, the legendary Treasure, to the Moon and back, but Mischief Makers<\/i> is one tough piece of meat to chew on.<\/p>
So, I\u2019ve taken a few bites of this particular slice of ham, and now it\u2019s time to really grind it up. To dig in and get right down to masticating. Someone fetch me my dentures.<\/p>