{"id":431192,"date":"2023-11-22T14:00:00","date_gmt":"2023-11-22T20:00:00","guid":{"rendered":"https:\/\/jbsgame.com\/?p=431192"},"modified":"2023-11-22T12:08:28","modified_gmt":"2023-11-22T18:08:28","slug":"wayforwards-tomm-hulett-talks-contra-operation-galuga-and-working-with-konami","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/wayforwards-tomm-hulett-talks-contra-operation-galuga-and-working-with-konami\/","title":{"rendered":"WayForward’s Tomm Hulett talks Contra: Operation Galuga and working with Konami"},"content":{"rendered":"
It\u2019s hard to get excited for a new Contra<\/em> game. It has been a series with some excellent ups and severe downs. As a publisher, Konami doesn’t seem to be the most discriminating when it comes to handing their properties to outside developers. However, the fact that Contra: Operation Galuga <\/em>is being handled by the more reliable WayForward gives reason to be optimistic.<\/p> I was given a chance to talk to Operation Galuga\u2019s<\/em> director, Tomm Hulett. Unfortunately, my optimism has been dashed. My first question was the ever-important \u201cWhat is the best Contra <\/em>game?\u201d<\/p> Hulett responded, \u201cIt’s gotta be the NES original. The 16-bit games especially have some amazingly memorable moments, but when you want consistent run ‘n’ gun perfection, there’s no surpassing original Contra<\/em> (though we are trying, of course!)\u201d<\/p> Tsk tsk. Everyone knows the correct answer is Contra: Hard Corps<\/a><\/em>.<\/p>