{"id":497607,"date":"2024-04-20T11:14:56","date_gmt":"2024-04-20T16:14:56","guid":{"rendered":"https:\/\/jbsgame.com\/?p=497607"},"modified":"2024-04-20T11:21:55","modified_gmt":"2024-04-20T16:21:55","slug":"helldivers-2-players-facing-an-impossible-choice-convinced-game-master-will-bend-the-rules","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/helldivers-2-players-facing-an-impossible-choice-convinced-game-master-will-bend-the-rules\/","title":{"rendered":"Helldivers 2 players facing an impossible choice convince Game Master to bend the rules"},"content":{"rendered":"
Following one of the easiest Major Orders in Helldivers 2<\/em> history, players are now faced with an impossible choice that’s seen them reach out and successfully have the rules changed over the weekend to help them out. <\/p> This week, players obliterated 2 billion Terminids in under 24 hours, a Major Objective that had a spacious time limit of 6 days. However, what followed was a campaign against Helldivers from both Terminid and Automaton fronts. Players must choose which enemy they’d rather allow to gain ground in this impossible situation, but they’ve managed to convince Helldivers 2<\/em> Game Master Joel<\/a> to help them out with it comes to one particular planet and the supply lines mechanic. <\/p> The current Major Order in Helldivers 2<\/em> requires players to defend 10 planets across the Terminid and Automaton sectors successfully. One of these worlds, Charon Prime, is linked to another in the Andromeda sector, Martale. Players checked the supply lines<\/a> to Charon Prime on Helldivers.io<\/a> and found that if they successfully liberated Martale, it would prevent Automaton forces from reaching Charon Prime, thus ending the defense campaign there. <\/p> Players convinced Joel to manually win the Charon Prime defense campaign if they successfully liberate Martale in Helldivers 2<\/em><\/h2>