{"id":540112,"date":"2024-06-29T15:00:00","date_gmt":"2024-06-29T20:00:00","guid":{"rendered":"https:\/\/jbsgame.com\/?p=540112"},"modified":"2024-06-25T11:57:07","modified_gmt":"2024-06-25T16:57:07","slug":"project-zomboid-and-you-or-how-to-accept-the-long-wait-between-major-builds","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/project-zomboid-and-you-or-how-to-accept-the-long-wait-between-major-builds\/","title":{"rendered":"Project Zomboid and you, or how to accept the long wait between major builds"},"content":{"rendered":"

As the inevitable release of Project Zomboid<\/em>‘s Build 42<\/a> looms somewhere overhead, the community has grown frustrated with the developer The Indie Stone’s apparently slow production pipeline. It’s easy to forget just how long Project Zomboid<\/em> has been lumbering along, but is the snail’s pace warranted?<\/p>

Obviously, nothing could possibly justify some of the worst and most useless “critique” that’s recently been directed in The Indie Stone’s general direction. Things have gotten so dire at some points, in fact, that one of the lead developers even considered selling Project Zomboid<\/em> off to the highest bidder<\/a>, just to rid themselves of the burden of its development.<\/p>

That’s an immense amount of stress to be under, and it’s hardly surprising to see the talk surrounding Zomboid<\/em>‘s huge new build to get heated from both sides of the equation. I don’t really <\/em>have a horse in this race, for what it’s worth: I just want The Indie Stone to be able to keep on keeping on in much the same way they’ve been doing all these years. Waiting for new versions can get frustrating, certainly, but it’s a simple fact of the matter that major new build releases for Zomboid<\/em> basically turn the whole experience inside out and reinvigorate it for years to come.<\/p><\/iframe>

Here’s what we know for a fact is included in Build 42, just to illustrate my point:<\/p>