Super Metroid<\/em>? In fact, where are lots of other games? More specifically, where are the following games?<\/p><\/iframe> As a note, this list will only include games that Nintendo could conceivably host on their service. That is to say, game properties that they own. It would be great to see music from Nintendo-adjacent properties on here from other publishers, and that could happen, but let’s stick with the easy stuff. Hopefully, Nintendo will add these games soon.<\/p> Screenshot by Destructoid<\/figcaption><\/figure> Super Mario Bros. 2<\/h2> I was nearly going to say Dr. Mario<\/em>, but the Game Boy version of the music is already on that. And, okay, while not completely ideal, I can listen to 60 minutes of extended Chill<\/em>. It\u2019s good enough for science. So, okay, failing that, how about Super Mario Bros. 2?<\/em><\/p> Of course, I\u2019m talking about the North American version of Mario 2<\/em>, and not what we know as The Lost Levels<\/em>.\u00a0 I feel the soundtrack of what was originally Yume K\u014dj\u014d DokiDoki Panic <\/em>is appreciated but underrated. It\u2019s easily one of K\u014dji Kond\u014d\u2019s best works, especially on the NES. It has a bouncy, jazzy quality, but for some reason (possibly because its original association wasn\u2019t Mario<\/em>), it doesn\u2019t get remixed into modern Mario<\/em> soundtracks as often as tracks from Mario 1<\/em> and Mario 3<\/em> do.<\/p> I would imagine that we won\u2019t have to wait too long for this one. Since Super Mario Bros.<\/em> is Nintendo\u2019s bread and butter and the music is so iconic, I expect getting all the soundtracks up will be a priority for them.<\/p> Screenshot by Destructoid<\/figcaption><\/figure> Pilotwings<\/h2> Speaking of appreciated but underrated, here\u2019s a soundtrack by Soyo Oka. I mean, all of her soundtracks should be on here: SimCity<\/em>, Super Mario Kart<\/em>, Famicom Grand Prix II: 3D Hot Rally<\/em>. Jump Soyo knows how to spin a track. In the early days of the SNES, she created these songs that are paradoxically both haunting and intense. They often include a buzzy brass sound that just feels so emblematic of the console itself.<\/p> But while all her work belongs on the service, Pilotwings <\/em>should be a priority. There\u2019s something relaxing about the mix of slap bass and sweeping synth. It feels like calmly plummeting to Earth from 10,000 feet. A good match for so many moods.<\/p> Screenshot by Destructoid<\/figcaption><\/figure> Star Fox<\/h2> Star Fox 64<\/em> is already on here, and that\u2019s a reasonable pick. However, as good as it is, the soundtrack attached to its predecessor is much more memorable. Star Fox 64<\/em> was aiming for space opera and managed to hit it with pretty decent accuracy. I don\u2019t know what Hajime Hirasawa was going for. Uncomfortable arousal in space?<\/p> The original Star Fox<\/em> has an incredibly varied mix of songs ranging from mysterious to exciting to weirdly dancy. I\u2019m not sure I even know of another video game soundtrack as loudly expressive as this one. The depth of tracks like Fortuna and Titania are just completely uncalled for, and it\u2019s easy to get Corneria\u2019s theme burned into your brain. I\u2019m afraid that it might take a while for Nintendo to get around to adding this one, which is practically criminal. There oughta be a law.<\/p> Image via Nintendo<\/figcaption><\/figure> F-Zero<\/h2> It feels like Nintendo is just rediscovering the F-Zero<\/em> series themselves, working to add all the games to their NSO services and releasing the well-received F-Zero 99<\/em>. Now, if only they\u2019d get around to re-releasing F-Zero GX<\/em> or, y\u2019know, giving us a new one.<\/p> Until then, it would sure be nice to get some of the series\u2019 music on the service. Well, wait, remixes of Mute City<\/em> and Big Blue<\/em> \u2013 arguably the most well-known of the series \u2013 are available through the Mario Kart 8 <\/em>soundtrack, so that\u2019s something. However, those tracks, in all their modern glory, don\u2019t hold a candle to how well the first game nailed its tunes out of the gate. After all, it\u2019s where we got Mute City <\/em>and Big Blue<\/em> in the first place.<\/p> I\u2019m not sure how to even describe F-Zero\u2019s<\/em> music. Excessive? If you play it while driving in your car, I can almost guarantee you\u2019re going to find yourself unexpectedly speeding. I bet if you took your pulse before and after listening to a few of F-Zero\u2019s<\/em> tracks, you\u2019d find a marked increase in your heart rate. It\u2019s borderline offensive how high-energy this music is.<\/p> Image via Nintendo<\/figcaption><\/figure> The Legend of Zelda: Wind Waker<\/h2> The Zelda <\/em>series has a history of great soundtracks, so it\u2019s hard to mark one for priority. Personally, I could listen to the Song of Healing<\/em> from Majora\u2019s Mask<\/em> on loop all day and just get super depressed<\/em>. But instead of doing that, maybe Wind Waker<\/em> would be a better choice.<\/p> Wind Waker<\/em> is a stark departure from the tunes featured previously in the series. While it still plays off some of the themes, it mixes in a nautical theme that gives each of the major islands a very distinct feel. Not only that, but the Great Sea<\/em> traversal music is relaxing in a way that you don\u2019t really find outside of, say, Breath of the Wild<\/em>. It still feels very adventuresome, but at the same time, kind of peaceful.<\/p> The downside is that a lot of the individual tracks are reserved for boss battles, which are fine if you\u2019re in the mood, but I don\u2019t find them to be as interesting. On the other hand, I think Farewell Hyrule Kingdom<\/em>, which is a melancholy remix of the Hyrule Castle theme from Link to the Past<\/em>, is just too good. It can almost bring a tear to my eye.<\/p> <\/figure> Splatoon 2<\/h2> Splatoon 3<\/em> is already on Nintendo Music, which seems appropriate since it\u2019s the most recent. However, the playlist is pretty much just the songs that appear on the game itself rather than ones that were brought over from previous games (aside from remixes). That\u2019s still pretty cool.<\/p> The problem I have is that I don\u2019t really like the central band in Splatoon 3<\/em>, Deep Cuts. I don\u2019t hate them, either, but they don\u2019t hit me the same way that Splatoon\u2019s <\/em>Squid Sisters, or especially Splatoon 2\u2019s<\/em> Off the Hook, does. Some of their songs are available in the song. So, an itch is being scratched, but just not as thoroughly as I would hope.<\/p> It\u2019s a good bet that Splatoon<\/em> and Splatoon 2\u2019s<\/em> soundtracks will make it to the service, I just hope it\u2019s sooner rather than later. I love the series\u2019 OST\u2019s and being able to filter and sort by the in-game bands will be so rad.<\/p> Image via MobyGames<\/figcaption><\/figure> Golden Sun<\/h2> Back when Golden Sun<\/em> first came out, every time I started up the game, I\u2019d sit on the opening screen to soak in the overture. There\u2019s a stunning amount of grandeur in every bit of the game\u2019s music. By JRPG standards, the game itself isn\u2019t terribly special (though it was impressive for a handheld game at the time), but the soundtrack itself feels huge. By itself, it made it feel like you were playing something important.<\/p> It\u2019s a very unified soundtrack, so while you\u2019ll get everything from relaxing villages to fights against powerful foes, it all feels thematically linked. You won\u2019t suddenly get power rock out of nowhere like a lot of other games of its genre. Not that variation is a problem (it\u2019s often preferred), but consistency can make it easier to listen through an entire soundtrack.<\/p> Screenshot by Destructoid<\/figcaption><\/figure> Super Mario RPG<\/h2> I\u2019m a bit surprised this soundtrack isn\u2019t already included since the remake is still pretty fresh in memory, having been released just last year. However, by the choices made on the service, it\u2019s obvious that recency isn\u2019t really an indicator of whether or not a game\u2019s soundtrack will be available. So, I hope they get Super Mario RPG\u2019s<\/em> soundtrack on there soon.<\/p> K\u014dji Kond\u014d is a tough act to follow, and it was probably very tempting to play off of his iconic themes, but Yoko Shimomura went completely off in her own direction. The soundtrack is rather bizarre but incredibly appealing. A lot of it is a bouncy, brass-heavy, percussive sound. Sometimes, it aims for whimsy, while other times, it\u2019s just exciting and fun. Every so often, it gets surprisingly emotional. I\u2019m not crying. I was just cutting onions. I\u2019m making a lasagna.<\/p>
It would be great to see the remake\u2019s OST on Nintendo Music, especially since the game also included the original score. When it was first released, I kept the game on my desk, listening to its songs while writing guides about balls.<\/p> Image via Nintendo<\/figcaption><\/figure> Advance Wars<\/h2> Speaking of recent remakes, Advance Wars<\/em> recently got a gloss-up by Wayforward. If you weren\u2019t familiar with the soundtrack of the classic GBA title, hopefully you are now. Advance Wars is a game that makes war uncomfortably cheerful. Like, cities are being occupied and fought over, bombs are being dropped, military hardware is being wrecked, and people are (assumedly) dying, but it\u2019s treated more like a sport. It\u2019s no more serious than if the COs were going out to play frisbee golf in the park.<\/p> And the soundtrack just completely underscores that. It\u2019s largely just a collection of infectious pop-rock tunes with buzzy, distorted guitars and jaunty basslines. But what makes it stand out is the fact that so many hooks and riffs in the songs are as unique as they are catchy. A lot of these songs play on loop for half-hour-or-more long missions, so it\u2019s probably important that they don\u2019t get old very quickly.<\/p>
There are also a lot of songs on the soundtrack. Every CO has its own theme, so even if you exclude the variations of tunes that play under different situations, you still have a long runtime. But there\u2019s also a lot of variation in there. Beyond the pop-rock songs, there are more traditional marches mixed in alongside even heavier sounds. It\u2019s a joy to listen to.<\/p> Image via Nintendo<\/figcaption><\/figure> Super Smash Bros. Ultimate<\/h2> This one feels kind of like cheating, since Super Smash Bros. Ultimate<\/em> doesn\u2019t strictly have much of an OST, rather it takes in songs from all the different series that get represented in the game and more beyond that. Sometimes, the songs are presented as they were in other games, and other times, the songs are completely remixed in interesting ways.<\/p> It\u2019s maybe the least likely soundtrack on this list to make its way to the service. If it does, I\u2019d expect it to arrive after a lot of other games are added to make overlapping tracks a lot simpler. But beyond that, SSBU<\/em> contains a lot of songs that don\u2019t belong to Nintendo. They would probably have to get permission from publishers like Capcom and Konami to put the whole soundtrack up. Otherwise, I guess they could exclude those songs. I guess what I\u2019m saying is that it\u2019s possible. I\u2019m just not counting on it being anytime soon. I can\u2019t predict the future, though, so who knows?<\/p>","protected":false},"excerpt":{"rendered":"Shovel in more melancholy.<\/p>\n","protected":false},"author":17,"featured_media":430578,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"article_type":"","gamurs_wordpress_blocks_hide_tags":false,"_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"\"\"","apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false},"categories":[22566],"tags":[19110,26214],"internal-label":[22871,24255],"invoiceable_action":[23730],"article_type":[23115],"coauthors":[{"id":17,"display_name":"Zoey Handley","user_login":"Adzuken","user_nicename":"adzuken"}],"acf":[],"yoast_head":"\n
10 Game soundtracks that need to be added to Nintendo Music<\/title>\n \n \n \n \n \n \n \n \n \n \n \n \n\t \n\t \n\t \n \n \n \n \n