{"id":633427,"date":"2024-11-07T08:40:18","date_gmt":"2024-11-07T14:40:18","guid":{"rendered":"https:\/\/jbsgame.com\/?p=633427"},"modified":"2024-11-07T08:40:27","modified_gmt":"2024-11-07T14:40:27","slug":"bloodborne-fan-remake-dev-announces-the-projects-end-by-revealing-a-bloodborne-arpg","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/bloodborne-fan-remake-dev-announces-the-projects-end-by-revealing-a-bloodborne-arpg\/","title":{"rendered":"Bloodborne fan remake dev announces the project’s end by revealing a Bloodborne ARPG"},"content":{"rendered":"

The developer who announced a fan-made Bloodborne<\/em> remake last year has revealed that the project is finished. But in an amusing twist, they revealed another Bloodborne<\/em> project<\/a>, this time turning the FromSoftware classic into a Diablo<\/em>-esque ARPG. <\/p>

The developer, Maxime Foulquier on X, revealed a Bloodborne <\/em>remake in Unreal Engine 5 last February<\/a>. The footage has since been pulled, but you can find a short clip in the thread. <\/p>

This week, they revealed that the project hadn’t been worked on for over a year. Why? Well, Foulquier mentioned several reasons, saying it was “too big” and “too risky” to continue without Sony lawyers knocking down their door. So, they closed up shop on remake plans for another game that surely won’t draw the lidless Eye of Sony their way. Or not. But at least it looks pretty cool.<\/p><\/iframe>

HUNTERS! I haven't touched Bloodborne Remake for a year for 50 reasons (too big, too risky to finally be C&D).

But last week I decided to start a new project from scratch, Bloodborne Top Down Arena

Maybe you won't like it, but I'm enjoying developing it and playing it \ud83d\ude02
pic.twitter.com\/OPont0sS45<\/a><\/p>— Maxime Foulquier (@MaximFoulquier) November 5, 2024<\/a><\/blockquote>