{"id":642683,"date":"2024-11-22T08:46:53","date_gmt":"2024-11-22T14:46:53","guid":{"rendered":"https:\/\/jbsgame.com\/?p=642683"},"modified":"2024-11-22T08:47:03","modified_gmt":"2024-11-22T14:47:03","slug":"stalker-2-already-has-a-bunch-of-mods-available-and-i-recommend-many-of-them","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/stalker-2-already-has-a-bunch-of-mods-available-and-i-recommend-many-of-them\/","title":{"rendered":"STALKER 2 already has a bunch of mods available (and I recommend many of them)"},"content":{"rendered":"
I’m not saying STALKER 2: Heart of Chornobyl<\/em> is perfect by any stretch of the imagination, but I genuinely think it’s going to develop into something beautiful. Granted, the matter of A-Life being borked<\/a> is still on the table, but the modding scene is already kicking off!<\/p> Perhaps this should’ve been obvious from the get-go, given that we had performance optimizing mods mere hours after STALKER 2<\/em> came out<\/a>, but I’m still taken aback by how productive the community’s been in such short order. The main STALKER 2<\/em> Nexus website already plays host to over 60 genuinely compelling mods, and some of them I already consider downright necessary. There’s an argument to be made that you shouldn’t really have to mod a game as soon as it’s come out to have an excellent gameplay experience, but I’ve thrown caution to the wind and am happy to have done so.<\/p>