{"id":646696,"date":"2024-11-29T16:59:05","date_gmt":"2024-11-29T22:59:05","guid":{"rendered":"https:\/\/jbsgame.com\/?p=646696"},"modified":"2024-11-29T16:59:13","modified_gmt":"2024-11-29T22:59:13","slug":"project-zomboid-b42-gets-an-official-feature-summary-should-launch-before-christmas","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/project-zomboid-b42-gets-an-official-feature-summary-should-launch-before-christmas\/","title":{"rendered":"Project Zomboid B42 gets an official feature summary, should launch ‘before Christmas’"},"content":{"rendered":"
It feels almost surreal to type this out, but Project Zomboid<\/em>‘s long-anticipated Build 42<\/a> should be out by Christmas. Granted, we’ve known for some time that it was supposed<\/em> to release sometime in 2024, but this feels almost meme-worthy in how late it appears to be launching.<\/p> All in good fun, though, and I myself am absolutely chuffed with this development, as I fully expected the unstable build of the game to be out sometime in Q1 2025 at the earliest. Earlier still, Project Zomboid<\/em> developer The Indie Stone announced that the beta testers’ first impressions of Build 42 were super positive<\/a>, but that there’s no official release window just yet. Now, though, we not only have a full list of confirmed launch-day features, but also the information that we should<\/em> be able to play Build 42 around Christmas-time. Exciting stuff! Albeit, there are some caveats to consider.<\/p>