{"id":79917,"date":"2011-04-22T10:00:00","date_gmt":"2011-04-22T14:00:00","guid":{"rendered":"https:\/\/jbsgame.com\/hands-on-outlands-co-op-mode\/"},"modified":"2011-04-22T10:00:00","modified_gmt":"2011-04-22T14:00:00","slug":"hands-on-outlands-co-op-mode","status":"publish","type":"post","link":"https:\/\/jbsgame.com\/hands-on-outlands-co-op-mode\/","title":{"rendered":"Hands-on: Outland’s co-op mode"},"content":{"rendered":"

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You know what we don’t have enough of anymore? Metroid-vania<\/i> style adventure games. This style of adventure games is few and far between nowadays but luckily for us there are some developers out there who haven’t totally forgotten this genre.<\/p>

Not only is Outland <\/i>reminiscent of games like Metroid<\/i>, but there’s also a puzzle-like element in the style of Ikaruga<\/i>. Yes, this does sound like a marriage made of awesome.<\/p>

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Outland <\/i>(PlayStation Network, <\/b>Xbox Live Arcade [Previewed])<\/b>
Developer: Housemarque
Publisher: Ubisoft
To be released: April 26 (PSN) \/ April 27 (XBLA)
MSRP: $9.99 \/ 800 MS Points<\/b><\/p>

Outland <\/i>sees you on a quest in order to stop two powerful goddesses from escaping their imprisonment. In order to do that, you’ll need to defeat the goddess’s henchmen bosses and take their powers in order to become stronger.<\/p>

I played about the first 15 minutes of the story mode which sees you learning the basics in combat, including how to handle your sword — the main weapon of Outland<\/i>. You’re able to do combos with your sword and you can juggle enemies too. You’ll also be able to do a slide attack which stuns enemies.<\/p>