the patch notes<\/a> to find the specifics on how Trinity’s been reworked, but suffice it to say she’s been buffed. Traditionally, Trinity excelled at supporting her team, but the premise of this build is turning her into a weapons platform that can live forever and take down all her foes.<\/p> With an augment mod, her Blessing skill can generate up to a massive 350% critical chance; her Link skill can shred the armor of nearby enemies; and her Energy Vampire skill will let you use as many skills as often as you want. Subsuming Roar also pairs nicely with the added critical chance.<\/p>
Also, keep in mind that Trinity’s Energy Vampire and Blessing skills still support your team, providing them with energy and restoring shields\/health, so this build isn’t selfish by any means. Roar, too, will boost everyone’s damage, making this build an easy favorite of any party.<\/p>
Arcanes<\/strong>: Molt Augmented and Arcane Avenger<\/p> Aura<\/strong>: Combat Discipline<\/p> Exilus<\/strong>: Power Drift<\/p> Mods<\/strong>:<\/p> Primed Redirection<\/li> Primed Continuity<\/li> Primed Flow<\/li> Archon Intensify<\/li> Blind Rage<\/li> Abating Link<\/li> Champion’s Blessing<\/li> Vampire Leech<\/li> <\/ul> Of course, if you don’t have Primed mods, normal variants will work, just not as well. Vampire Leech and Primed Redirection can also be swapped out if you prefer to play a health tank version of Trinity, but considering how often you’ll use Energy Vampire, Vampire Leech works quite well.<\/p>
Combat Discipline can be swapped out if you don’t use Archon Intensify, but it’s a clever pairing of mods that guarantees you a small portion of health damage that can be healed away, giving you extra ability strength. Though, there are other ways to build strength, such as using Umbral Intensify.<\/p> Screenshot by Destructoid<\/figcaption><\/figure> Best Archon Shards for Trinity<\/h2> Trinity doesn’t live and die by Archon Shards, so feel free to run this build without any, but if you’ve got them to spare, they can certainly make a difference. As always, Tauforged Shards are best; although, normal Shards will work just fine, especially when trying to avoid a certain breakpoint.<\/p>
More ability strength means more Link targets, so you can’t go wrong with Crimson Shards, but depending on how quickly you take down enemies, you may not need many more Link targets to be active at once. So, this build primarily uses Shards to make playing Trinity more comfortable.<\/p>
2 Amber Archon Shards: + Parkour Velocity<\/li> 1 Amber Archon Shard: + Casting Speed<\/li> 2 Crimson Archon Shards: + Ability Strength<\/li> <\/ul> Parkour velocity makes an otherwise slower frame nice and nimble while casting speed makes using abilities like Roar very responsive. Lastly, as mentioned above, ability strength makes Roar deal more damage and Link more effective, so you can’t go wrong with Crimson Shards.<\/p>
How to play reworked Trinity in Warframe<\/h2> The most important thing to do with Trinity is keep her Blessing <\/strong>skill active, as the Champion’s Blessing <\/strong>mod will increase your critical chance each time you heal. The Champion’s Blessing effect has a longer duration than Blessing, however, so it’s okay if Blessing lapses for a few seconds.<\/p> Otherwise, simply use Energy Vampire<\/strong> as needed for energy, as well as pop Link<\/strong> whenever you’re in combat and need to strip nearby foes of their defenses. Blessing and Link also provide a pretty significant portion of Trinity’s defenses by way of damage reduction and redirection<\/strong>.<\/p> We subsume Roar<\/strong> over Trinity’s first ability, Well of Life<\/strong>, in this build, and you can use Roar as you feel it’s necessary. It’s fine to keep it active 24\/7 or to merely use it when a particularly chunky enemy appears. Naturally, Roar’s damage buff will also apply to nearby teammates.<\/p> To that end, Energy Vampire will also provide energy to teammates, and Blessing will restore the health\/shields of nearby teammates. Altogether, this build can buff a squad’s damage, provide squadmates with energy, and keep everyone alive, maintaining Trinity’s support role.<\/p>","protected":false},"excerpt":{"rendered":"
DPS and support rolled into one<\/p>\n","protected":false},"author":970,"featured_media":980300,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"article_type":"","gamurs_wordpress_blocks_hide_tags":false,"_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"[]","apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false},"categories":[21983],"tags":[19981,19620,19112,19116,100,610,21827],"internal-label":[24255],"invoiceable_action":[26205],"article_type":[23118],"coauthors":[{"id":970,"display_name":"Ruben Circelli","user_login":"Ruben Circelli","user_nicename":"ruben-circelli"}],"acf":[],"yoast_head":"\n
The best Warframe Trinity rework build – Destructoid<\/title>\n \n \n \n \n \n \n \n \n \n \n \n \n\t \n\t \n\t \n \n \n \n \n