{"id":255726,"date":"2020-02-09T13:00:00","date_gmt":"2020-02-09T18:00:00","guid":{"rendered":"https:\/\/jbsgame.com\/review-warcraft-iii-reforged\/"},"modified":"2020-02-09T13:00:00","modified_gmt":"2020-02-09T18:00:00","slug":"review-warcraft-iii-reforged","status":"publish","type":"eg_reviews","link":"https:\/\/jbsgame.com\/reviews\/review-warcraft-iii-reforged\/","title":{"rendered":"Review: Warcraft III: Reforged"},"content":{"rendered":"
Blizzard has had a rough several years. It needs to hunker down and completely rethink its gameplan, especially after making mistake after mistake…after mistake. For some, Warcraft III: Reforged<\/a><\/i> is another blunder to add to that pile.<\/p> Warcraft III<\/i>‘s campaign, and the custom maps that remain, are still worth playing in some form. But the more I dug in, the more problems I found.<\/p> Warcraft III: Reforged<\/em> (PC [rig<\/a>]<\/strong>)<\/strong> I’ll talk about what I like first so you can revel in the rest (that’s what you’re here for!).<\/p> The Warcraft III <\/i>foundation Reforged<\/em> is built upon still rules. As I mentioned in my review in progress<\/a>, the light Tolkien beats still shine through and at the end of the dark tunnel, the characters are paramount. This is a character-driven game that’s exemplified through the hero-centric system, which arguably changed the RTS game forever. I had a hell of a lot of fun experiencing it all over again in its entirety.<\/p> Getting to see Thrall be heroic and then use his actual heroic ability to trample an entire army is still a blast: campaign or otherwise. This is a game that somehow managed to empower players through both macro and micro gameplay, encouraging them to lead entire armies into battle while individually controlling a powerhouse, with personality-pushing RPG elements like items and builds sprinkled in. It’s a formula that eventually inspired DOTA<\/em>, and the rest was history.<\/p> This isn’t even accounting for the strong core of Warcraft III<\/em>‘s different army choices, and the bold move to include four of them: a rare and high count for an RTS, even today. You could play 100 games of Warcraft III<\/em> and have all of them play out differently, depending on your build strategy and hero choice. That’s still mind-blowing to me. The new visuals help add to that allure.<\/p> <\/iframe><\/p> I’ve also really enjoyed getting re-acquainted with custom maps. I’m a sucker for “Blizzard Tower Defense” [Jail TD as I call it] and “Azure Tower Defense,” two official maps included with Frozen Throne<\/em>. I’ve spent countless hours in them all over again, as well as numerous Line TD (that phrase just conjures instant memories for some of you, I’m sure), RPG, and MOBA creations. No joke, sometimes I’ll get a kick out of just sitting and staring into the abyss of the constantly updating custom game lobby.<\/p> So there’s where the trouble starts brewing: some of those custom maps are gone due to the nature of Reforged<\/em>‘s client taking over, and the (in recent years) expanded “we own you” TOS<\/a> ensuring that a future potential DOTA 2<\/em>-level legal battle ends in favor of Blizzard this time around. In theory, I get why Blizzard is cracking down on “Goku battle!” anime maps on one end of the spectrum: this is 2020, that stuff doesn’t fly as easily as it did back in the early 2000s. The rest is up to you to decide on.<\/p> <\/p>
Developer: Blizzard Entertainment<\/strong>
Publisher: Blizzard Entertainment<\/strong>
Released: January 28, 2020<\/strong>
MSRP: $29.99<\/strong><\/p>