MSRP: $29.99
<\/strong><\/p> Tchia is on a quest to get her father back. Her idyllic island life was torn asunder with the arrival of an old acquaintance. Accompanied by two fabric soldiers, the three of them take Tchia\u2019s dad to Meavora, a malevolent king who rules over this tiny archipelago. Meavora is about as evil of a villain as I\u2019ve seen in quite some time. The monarch’s introduction to the player was so dark and demented, that I couldn\u2019t wait to start kicking their ass. But that would have to wait until I could expand Tchia\u2019s powers. That, and complete the story, as Tchia’s quest is largely tied to the narrative.<\/p>
Our her has a few tools at her disposal, including a slingshot, a camera, and a flashlight, but the top weapon in Tchia\u2019s arsenal is her “Soul Jumping” ability. With this, she can jump into any animal in the game and dozens of different objects. As you explore the world, Soul Jumping into a bird, dog, or even a rock will help Tchia travel faster than she can on foot. When in battle against Maano, the fabric soldiers mentioned earlier, she can possess gas cans and oil lamps that burn those mother truckers to ashes.<\/p>
Yes, there is combat in Tchia<\/em>, and in the beginning, it\u2019s highly enjoyable. The first time I stumbled across a Maano Camp was when I realized there was more to this game than the fetch quests I was doing up until that point. I really had to be on my toes here, and taking possession of the various flammable objects at the camp and hurling them at my enemies provided the type of rush I didn\u2019t think this game would provide. It was an absolute hoot the first few times I took them down, but like several elements in Tchia<\/em>, it does tend to get drawn out a bit.<\/p> <\/iframe><\/p>
Maybe it\u2019s padding the game time or maybe I was just going through the game a bit too fast, but some of the combat sections of Tchia<\/em> do last a bit longer than I would have liked. The issue is, as much fun as I have with the combat, it doesn\u2019t change. You\u2019ll approach every Maano settlement the same way: grabbing explosives, taking control of them, and then lobbing them at your enemies. There are ways to change it up, like setting fire to a bigger object and throwing that at your enemies, but it\u2019s more or less the same thing. Beyond the camps you\u2019ll come across on your journey, there are four large industrial zones that play out like an all-out assault and four is probably one too many.<\/p> Now, the best way to avoid the feeling of monotony that I found is to actually explore these islands. The archipelago consists of two large islands where you\u2019ll spend the majority of your time, but there are plenty of goodies to be found at sea. I adore the sailing mechanics in Tchia<\/em>. You don\u2019t just sit in one place and do everything. You actually have to move around the vessel to control the sail, steer and drop anchor. I didn\u2019t do as much sailing as I thought I would in the game, but every time Tchia stepped foot on that boat, I could feel the same rush I got setting out in The Legend of Zelda: The Wind Waker<\/em>.<\/p> Most of my traversal around this world was on foot and through Soul Jumping into birds and other creatures where I could. Rocks are plenty in this world if you just want to get around fast, but I was a bit disappointed with how sparse the wildlife could be in those moments when I had to travel high up over a mountain. Many times, I just couldn\u2019t find a bird if my life depended on it. Tchia can climb on every surface with ease, though you\u2019ll often come across an impossibly steep hillside that you\u2019re able to slowly walk up rather than climb, which does point to the world not being as carefully designed as it could have been. But it\u2019s negligible considering a lot of thought and care was put into the other ways Tchia can travel, including her super-useful slide skill and her ability to slingshot herself out of trees. Those are great traversal techniques when you just don\u2019t have a bird or a bug around.<\/p>